As the DGS-Young Professional section provides a great variation of activities targeting different objectives, DGS-YP is subdivided into 3 groups: the Career Advancement Program, Challenges and Competitions, and the Networking Program.
The DGS-YP sector is committed to provide the tools to inform, to connect and to empower the young professionals to help them become more productive and innovative in the work place.
Abdullrhman Alkhunaini
DGS 2022
Young Professional Officer
Established in 2017, Upstream Hackathon is a 2.5 day competition targeting young Saudi Aramco professionals collaborating in teams to solve real upstream challenges. In this competition, young professionals from different departments will get a chance to work in cross-disciplinary teams and get exposure to a wide range of fields of Upstream. This event promotes knowledge sharing, technical skills development, and networking between young professionals. At the end of the competition, a winning team will be awarded with exciting and valuable prizes.
The event is composed of three different stages: challenges, hacking, and solutions.
Challenges: the first stage takes place during the morning of the first day. During this stage, each participating department will present one challenge by a subject matter experts to all participants. Following the challenge presentations, the participants will get to interact with the subject matter experts to ask any question or inquire further about existing solutions. Then, each participant will sign up for one challenge to work on. Finally, the organizing committee will form teams of people with a shared targeted challenge. Each team will have up to five members and be as diverse as possible in terms of backgrounds and skills.
Hacking: the second stage takes placed between the afternoon of the first day until the end of the second day. During this stage, each team will tackle its selected challenge and will attempt to come up with creative and practical solutions. During this stage, the participants are free to work at their preferred location. Towards the end, each team will prepare a short presentation with their solutions and results.
Solutions: the third stage takes place during the morning of the last day. During this stage, each participating team will present their solutions to the panel of judges and subject matter experts. The judges (SMEs) will score each solution based on its creativity,novelty and practicality. Once all scores are recorded, the winning team will be announced and rewarded.
Guidelines and rules
Challenges: Each department participates with one real challenge that it is currently facing. The challenge should target young professionals of all upstream departments without requiring extensive knowledge and expertise of a specific topic. A good challenge needs to be: 1) intuitive to understand, not intuitive to solve, 2) focused more on hands-on and practical solutions than specialized theories, 3) can be scaled down to small datasets that are easy to share, and 4) encourages new and out-of-the-box approaches.
Participants: Each participating departing nominates up to 7 young professionals to participate as hackers. The participants must be 35 years old or younger and are interested to learn and tackle problems from different fields. The participants must be present and fully engaged throughout all stages of the event. Each participant is expected to meaningfully contribute to the final team presentation.
Judges: Each participating department nominates up to 2 subject matter experts to play two important roles. During the first stage, the experts will present their departments’ challenge to the participants and provide any necessary information/data. During the last stage, the experts from all the departments will serve in the judging panel to evaluate all the teams’ solutions. Each expert is required to attend the first and third stages of the event. Additionally, the experts must be reachable during the second stage to answer any questions or provide any data necessary to the hackers.
Evaluation Guidelines: Each judge will evaluate each team based on their presented solution during the third stage of the event. The scoring criteria are: 25% on creativity, 25% on presentation skills, timing and slide quality, and 50% on the validity and practicality of the idea.
2017 Challenges:
Introduction:
Challenge and prize competitions are one tool to drive innovation and solve problems whether technical, scientific, or creative. One type of competition is ideation, which allows you to collect ideas from a wide and diverse population to solve a particular business problem. Ideation is the process of generating and developing new ideas to solve a problem or improve a product, process, or service. Ideas could include suggestions, approaches, plans, proposals, designs, or other proposed solutions in written, graphic, or video form. The ideation phase is the first of several stages, where Ideas will be implemented in later phases. This competition was established in 2018.
Description and Agenda (2018): New Core lab Facility Challenge
The event is composed of four different stages: presentation of challenges, ideation process, presentation of solutions and idea implementation.
Guidelines and rules:
First Place: Challenge 2– Fatimah Alsinan, Salma Saif, Fawwaz Khaldi
Second Place: Challenge 3– Talal Mutairi, Hassan Hulaily, Mohammed Altuwaijri
Third Place: Challenge 1- Waheed Basrawi, Hani Boukhamsin, Andrew Henderson
Established in 2018, The Mystery Hunt is a puzzle hunt competition that challenges each participating team to solve a number of puzzles leading to a hidden object. This challenge is based on the MIT Mystery Hunt, which is held every year and attracts many players. Challenges range in difficulty and are suitable for ages 12 and older and teams of family and friends are welcome to join.
DGS mystery hunt is inspired by MIT’s popular Mystery Hunt that has more than 2,000 people participating every year. The DGS mystery hunt had 80 people in 20 teams solving challenges like crossword puzzles, 2D and 3D mazes, and Sudoku as well as physical activities like hopscotch, giant Jenga blocks, and “how do old things work”. The 20 teams were engaged in a fierce competition for the chance to reach the final stage and hunt for the hidden coin.
The DGS mystery hunt started with the teams being divided into six tracks that took on the challenges at different times to avoid congestion at the physical games’ stations. After completing all challenges, the teams were given a riddle to solve that would lead them to the location of the hidden treasure. The first-place winners of the DGS mystery hunt and the team that found the hidden coin were Michael Jones, Azlan Mohaideen, Shamsul Anuar, and Ferry Firmansyah. The second place winners were Saftar Kuliev, Basma Orri, Meshal Alhazmi, and Rail Kuliev, and at third place were Rahul Jain, Neha Gupta, Sauvik Das, and Sonata Hait.
Established in 2014, this challenge is a three-month period program that encourages young professionals to become more proactive in the working environment through addressing real present-day conflicts within the oil and gas industry. At the end of the three months, team members will complete their work, present the solution and implementation methods in the closing ceremony. Predesignated teams are presented a challenge they will propose their solutions, which will be shared with the organizations that issued the challenge.
Examples of Challenges:
2013-2014:
2016-2017
*winning team: Zaid Al Musallam, Jose Johnson, Mohammed Arfaj
As the DGS-Young Professional section provides a great variation of activities targeting different objectives, DGS-YP is subdivided into 3 groups: the Career Advancement Program, Challenges and Competitions, and the Networking Program.
The DGS-YP sector is committed to provide the tools to inform, to connect and to empower the young professionals to help them become more productive and innovative in the work place.
Abdullrhman Alkhunaini
DGS 2022
Young Professional Officer
Established in 2017, Upstream Hackathon is a 2.5 day competition targeting young Saudi Aramco professionals collaborating in teams to solve real upstream challenges. In this competition, young professionals from different departments will get a chance to work in cross-disciplinary teams and get exposure to a wide range of fields of Upstream. This event promotes knowledge sharing, technical skills development, and networking between young professionals. At the end of the competition, a winning team will be awarded with exciting and valuable prizes.
The event is composed of three different stages: challenges, hacking, and solutions.
Challenges: the first stage takes place during the morning of the first day. During this stage, each participating department will present one challenge by a subject matter experts to all participants. Following the challenge presentations, the participants will get to interact with the subject matter experts to ask any question or inquire further about existing solutions. Then, each participant will sign up for one challenge to work on. Finally, the organizing committee will form teams of people with a shared targeted challenge. Each team will have up to five members and be as diverse as possible in terms of backgrounds and skills.
Hacking: the second stage takes placed between the afternoon of the first day until the end of the second day. During this stage, each team will tackle its selected challenge and will attempt to come up with creative and practical solutions. During this stage, the participants are free to work at their preferred location. Towards the end, each team will prepare a short presentation with their solutions and results.
Solutions: the third stage takes place during the morning of the last day. During this stage, each participating team will present their solutions to the panel of judges and subject matter experts. The judges (SMEs) will score each solution based on its creativity,novelty and practicality. Once all scores are recorded, the winning team will be announced and rewarded.
Guidelines and rules
Challenges: Each department participates with one real challenge that it is currently facing. The challenge should target young professionals of all upstream departments without requiring extensive knowledge and expertise of a specific topic. A good challenge needs to be: 1) intuitive to understand, not intuitive to solve, 2) focused more on hands-on and practical solutions than specialized theories, 3) can be scaled down to small datasets that are easy to share, and 4) encourages new and out-of-the-box approaches.
Participants: Each participating departing nominates up to 7 young professionals to participate as hackers. The participants must be 35 years old or younger and are interested to learn and tackle problems from different fields. The participants must be present and fully engaged throughout all stages of the event. Each participant is expected to meaningfully contribute to the final team presentation.
Judges: Each participating department nominates up to 2 subject matter experts to play two important roles. During the first stage, the experts will present their departments’ challenge to the participants and provide any necessary information/data. During the last stage, the experts from all the departments will serve in the judging panel to evaluate all the teams’ solutions. Each expert is required to attend the first and third stages of the event. Additionally, the experts must be reachable during the second stage to answer any questions or provide any data necessary to the hackers.
Evaluation Guidelines: Each judge will evaluate each team based on their presented solution during the third stage of the event. The scoring criteria are: 25% on creativity, 25% on presentation skills, timing and slide quality, and 50% on the validity and practicality of the idea.
2017 Challenges:
Introduction:
Challenge and prize competitions are one tool to drive innovation and solve problems whether technical, scientific, or creative. One type of competition is ideation, which allows you to collect ideas from a wide and diverse population to solve a particular business problem. Ideation is the process of generating and developing new ideas to solve a problem or improve a product, process, or service. Ideas could include suggestions, approaches, plans, proposals, designs, or other proposed solutions in written, graphic, or video form. The ideation phase is the first of several stages, where Ideas will be implemented in later phases. This competition was established in 2018.
Description and Agenda (2018): New Core lab Facility Challenge
The event is composed of four different stages: presentation of challenges, ideation process, presentation of solutions and idea implementation.
Guidelines and rules:
First Place: Challenge 2– Fatimah Alsinan, Salma Saif, Fawwaz Khaldi
Second Place: Challenge 3– Talal Mutairi, Hassan Hulaily, Mohammed Altuwaijri
Third Place: Challenge 1- Waheed Basrawi, Hani Boukhamsin, Andrew Henderson
Established in 2018, The Mystery Hunt is a puzzle hunt competition that challenges each participating team to solve a number of puzzles leading to a hidden object. This challenge is based on the MIT Mystery Hunt, which is held every year and attracts many players. Challenges range in difficulty and are suitable for ages 12 and older and teams of family and friends are welcome to join.
DGS mystery hunt is inspired by MIT’s popular Mystery Hunt that has more than 2,000 people participating every year. The DGS mystery hunt had 80 people in 20 teams solving challenges like crossword puzzles, 2D and 3D mazes, and Sudoku as well as physical activities like hopscotch, giant Jenga blocks, and “how do old things work”. The 20 teams were engaged in a fierce competition for the chance to reach the final stage and hunt for the hidden coin.
The DGS mystery hunt started with the teams being divided into six tracks that took on the challenges at different times to avoid congestion at the physical games’ stations. After completing all challenges, the teams were given a riddle to solve that would lead them to the location of the hidden treasure. The first-place winners of the DGS mystery hunt and the team that found the hidden coin were Michael Jones, Azlan Mohaideen, Shamsul Anuar, and Ferry Firmansyah. The second place winners were Saftar Kuliev, Basma Orri, Meshal Alhazmi, and Rail Kuliev, and at third place were Rahul Jain, Neha Gupta, Sauvik Das, and Sonata Hait.
Established in 2014, this challenge is a three-month period program that encourages young professionals to become more proactive in the working environment through addressing real present-day conflicts within the oil and gas industry. At the end of the three months, team members will complete their work, present the solution and implementation methods in the closing ceremony. Predesignated teams are presented a challenge they will propose their solutions, which will be shared with the organizations that issued the challenge.
Examples of Challenges:
2013-2014:
2016-2017
*winning team: Zaid Al Musallam, Jose Johnson, Mohammed Arfaj